league of legends

Patch 26.3

Patch 26.3 NotesFebruary 3, 2026

Celebrate the new year and revel in Patch 26.3 🎊

Entries 61Detailed Entries 50Summary Entries 11Fixes 4
Data: LiveSchema: lol-patch-v2Validation: needs review

Champions

28 entries
W - Fox-Fire

W - Fox-Fire

Cooldown

10 / 9 / 8 / 7 / 6

9 / 8 / 7 / 6 / 5

Base Stats

Base Stats

Health Growth

99

105

R - Endless Banquet

R - Endless Banquet

True Damage on attack per stack

6 / 8 / 10 (+ 12% Bonus AD)

6 / 10 / 14 (+ 12% Bonus AD)

Base Stats

Base Stats

Health

630

610

Q - Winter's Bite

Q - Winter's Bite

Damage

75 / 125 / 175 / 225 / 275 (+ 2.5% HP)

75 / 120 / 165 / 210 / 255 (+ 2.5% HP)

Base Stats

Base Stats

Health Growth

95

100

Armor Growth

4.2

4.5

Q - Head Rush

Q - Head Rush

Health Cost

6% current health

5% current health

W - Blood Frenzy

W - Blood Frenzy

Health Cost

6% current health

5% current health

E - Chilling Scream

E - Chilling Scream

Health Cost

6% current health

5% current health

R - Certain Death

R - Certain Death

Health Cost

6% current health

5% current health

Passive - Moonsilver Blade

Passive - Moonsilver Blade

Monster Damage

280%

230%

Base Stats

Base Stats

AD Growth

3

3.4

Passive - Z-Drive Resonance

Passive - Z-Drive Resonance

AP Ratio

90%

80%

Monster Damage

300%

270%

Base Stats

Base Stats

AD Growth

3.25

3.5

E - Arcane Shift

E - Arcane Shift

Damage

80 / 130 / 180 / 230 / 280 (+ 50% Bonus AD) (+ 75% AP)

80 / 130 / 180 / 230 / 280(+ 60% Bonus AD) (+ 75% AP)

Q - Rampage

Q - Rampage

Damage per hit

60 / 85 / 110 / 135 / 160 (+ 90% Bonus AD)

60 / 90 / 120 / 150 / 180 (+ 90% Bonus AD)

Damage amp per Rampage stack

3% (+ 4% per 100 Bonus AD)

3% (+ 3% per 100 Bonus AD)

Base Stats

Base Stats

Health Growth

101

105

W - Hextech Micro-Rockets

W - Hextech Micro-Rockets

Initial hit damage

40 / 65 / 90 / 115 / 140 (+ 55% AP)

50 / 75 / 100 / 125 / 150 (+ 55% AP)

Follow-up damage

unchanged

Q - To the Skies!

Q - To the Skies!

Damage

60 / 105 / 150 / 295 / 240 / 285 (+135% Bonus AD)

60 / 110 / 160 / 210 / 260 / 310 (+ 135% Bonus AD)

Monster bonus damage

25

10

Q - Shock Blast

Q - Shock Blast

Damage

80 / 126 / 172 / 218 / 264 / 310 (+ 140% Bonus AD)

80 / 121 / 162 / 203 / 244 / 285 (+ 130% Bonus AD)

Monster bonus damage

25

10

R - Cannon Stance: Mercury Cannon

R - Cannon Stance: Mercury Cannon

Armor/Magic Resistance Shred

10 / 15 / 20 / 25%

20 / 25 / 30 / 35%

Q - Reaping Slash

Q - Reaping Slash

Damage

75 / 100 / 125 / 150 / 175 (+ 85% Bonus AD)

75 / 105 / 135 / 165 / 195 (+ 85% Bonus AD)

Q - Bramble Smash

Q - Bramble Smash

Flat Damage

65 / 110 / 155 / 200 / 245

75 / 120 / 165 / 210 / 255

Base Stats

Base Stats

Attack Speed Ratio

0.4

0.625

Passive - Searing Brilliance

Passive - Searing Brilliance

Projectile Damage

8-50 (based on level) (+ 5% AP)

8-25 (based on level) (+ 3% AP)

Total Projectile Damage

24-150 (based on level) (+ 15% AP)

24-75 (based on level) (+ 9% AP)

Reduced the visual clutter by no longer displaying the passive mark on non-champions for enemies.

Fixed certain champion spawned units dying to Overwhelm from an unempowered basic attack.

Q - Radiant Volley

Q - Radiant Volley

Now deals additional damage the first time an explosion hits with reduced effectiveness from subsequent hits.

Initial Hit

60 / 90 / 120 / 150 / 180 (+ 60% AP)

Subsequent Hits

5 / 6 / 7 / 8 / 9 (+ 5% AP)

Total Damage

78 / 109 / 144 / 185 / 230 (+51-85% AP)

85 / 126 / 169 / 214 / 261 (+ 85-105% AP)

Mana Cost

70 / 80 / 90 / 100 / 110

70 / 75 / 80 / 85 / 90

Minion Damage

75%

100%

Cast Time

0.25s

0.35s

Projectile Speed

4500

3800

Explosion Radius

230

200

Area Spread

30

25

Channel Time

0.75s

0.5s

Damage type is now DoT AoE (reduced effectiveness in resetting Arcane Comet).

Stronger area telegraph visual.

W - Rebuttal

W - Rebuttal

No longer provides Damage Immunity.

Shield

80 / 110 / 140 / 170 / 200 (+ 60% AP)

Physical damage reflected is reduced by 30% before magic damage conversion.

Now destroys projectiles that target each unit in an area instead of reflecting them when those projectiles aren't targeting Mel. (ex. Ryze E, Brand E, Katarina R, Samira R, Yunara Q)

Decaying Move Speed

30% over 0.75s

40% over 1.5s

E - Solar Snare

E - Solar Snare

Root Missile Radius

80

70

End of Travel Linger Duration

0.5s

0.25s

DoT Radius

260

230

Cast Range

1050

1000

Projectile Speed

1000

1100

Cooldown

12 / 11.5 / 11 / 10.5 / 10

11 / 10.5 / 10 / 9.5 / 9

Root Duration

1.1 / 1.2 / 1.3 / 1.4 / 1.5

1.5

Damage

60 / 100 / 140 / 180 / 220

60 / 105 / 150 / 195 / 240

Damage per Second

16 / 26 / 36 / 46 / 56

16 / 28 / 40 / 52 / 64

No longer visually pops at the end when descending terrain.

R - Golden Eclipse

R - Golden Eclipse

Damage per Stack

4 / 7 / 10 (+ 3.5% AP)

4 / 7 / 10 (+ 4% AP)

Passive - We Are More

Passive - We Are More

Packmate Monster Damage

1.35x

1.55x

Base Stats

Base Stats

Attack Damage

60

58

Armor Growth

4.5

4.2

W - Biggest Snowball Ever!

W - Biggest Snowball Ever!

Maximum Damage

150 / 195 / 240 / 285 / 330

180 / 225 / 270 / 315 / 360

E - Snowball Barrage

E - Snowball Barrage

Base Damage per hit

14 / 21 / 28 / 35 / 42

15 / 22.5 / 30 / 37.5 / 45

Passive - Runic Blade

Passive - Runic Blade

Total AD Ratio

30-50% (based on level)

30-45% (based on level)

Q - Broken Wings

Q - Broken Wings

Damage

40 / 75 / 105 / 135 / 165 (+ 65 / 70 / 75 / 80 / 85% Bonus AD)

40 / 75 / 105 / 135 / 165 (+ 60 / 65 / 70 / 75 / 80% Bonus AD)

W - Rune Prison

W - Rune Prison

Damage

60 / 90 / 120 / 150 / 180 (+70% AP) (+ 4% Bonus Mana)

60 / 90 / 120 / 150 / 180(+ 60% AP) (+ 3% Bonus Mana)

Base Stats

Base Stats

Armor Growth

3.9

4.5

Attack Damage Growth

4

4.5

Base Stats

Base Stats

Attack Damage Growth

4

4.5

Base Stats

Base Stats

Armor Growth

4.6

4

W - Blighted Quiver

W - Blighted Quiver

On-hit damage

8 / 17 / 26 / 35 / 44 (+ 35% AP)

8 / 17 / 26 / 35 / 44 (+ 25% AP)

Max health damage

3 / 3.5 / 4 / 4.5 / 5% (+1.5% per 100 AP)

3 / 3.5 / 4 / 4.5 / 5% (+ 1.3% per 100 AP)

Base Stats

Base Stats

Health Growth

99

105

Attack Damage Growth

3

3.5

Q - Thundering Smash

Q - Thundering Smash

Bonus Physical Damage

10 / 30 / 50 / 70 / 90 (+ 120% Bonus AD)

10 / 20 / 30 / 40 / 50 (+ 140% Bonus AD)

E - Sky Splitter

E - Sky Splitter

Cooldown

14

16

Non-champion damage cap

190 / 305 / 420 / 535 / 650 (+ 70% AP)

150 / 265 / 380 / 495 / 610 (+ 70% AP)

Passive - Determination

Passive - Determination

Heal every third hit

3 / 3.5 / 4% max HP (Level 1/6/11)

3/4/5% max HP

E - Audacious Charge

E - Audacious Charge

Bonus Attack Speed

40 / 45 / 50 / 55 / 60%

40 / 50 / 60 / 70 / 80%

Q - Mortal Steel

Q - Mortal Steel

Damage

25 / 50 / 75 / 100 / 125 (+ 105% Total AD)

25 / 50 / 75 / 100 / 125(+ 110% Total AD)

Q - The Darkin Glaive

Q - The Darkin Glaive

Monster Modifier

1.75x

2x

E - Aureate Rush

E - Aureate Rush

Bonus Monster Damage

50

75

Passive - Contempt for the Weak

Passive - Contempt for the Weak

Damage to monsters

1.2x

0.5x

Maximum damage to epic monsters

300

100