league of legends

Patch 26.14

Patch 26.14 NotesJuly 14, 2026

Glory to the victorious three-peat champions!

Entries 26Detailed Entries 26Summary Entries 0Fixes 0
Data: LiveSchema: lol-patch-v3Validation: validated

Top Buffs

Corki · Yunara

Top Nerfs

Senna · Jayce · Item: Protoplasm Harness

Systems To Watch

SR Ranked Season 2 End · T1 2025 Worlds Winners

Champions

10 entries

general

Azir is feeling more headless chicken than valiant falcon right now. But rather than straight numerical buffs, we're preening his feathers of impactful bugs and changing some rune interactions that should make him start squawking about Shurima more often.

W - Arise!

W - Arise!

On-Hit? More Like On-Destroy

Scorch, Liandry's Torment, Blackfire Torch, and Hextech Alternator now deal 100% of their damage on-hit instead of 50%

Double-tap

Conqueror will now apply 2 stacks on-hit instead of 1

Laser Focus

Press the Attack now applies to the primary target hit

R - Emperor's Divide

R - Emperor's Divide

Be Gone, Peasant!

Now knocks back jungle monsters

general

Everyone's favorite incoherent aviator is having trouble taking off in bot lane. So, we want to give a little more firepower to Corki's sorties later in the game, and really enhance his spell-weaving missile firing fantasy!

Base Stats

Base Stats

Attack Damage Growth

2

2.5

R - Missile Barrage

R - Missile Barrage

Remaining Recharge Time Reduction from Autos

2 - 4 seconds (based on critical strike chance)

2 - 6 seconds

general

Garen is dishing out too much justice across all skill brackets right now. So, we're going to tap down the Demacian Justice just a tad to make him a little less oppressive, while still rewarding well-timed target selection and inspiring fear in the hearts of those who shirk justice.

R - Demacian Justice

R - Demacian Justice

True Damage

150 / 250 / 350 (+ 25 / 30 / 35% of target's missing health)

125 / 200 / 275 (+ 25 / 30 / 35% of target's missing health)

general

Jayce quickly climbed the ranks after our 26.03 adjustments and has stayed at the top of the pack. Additionally, he has become a fairly comfortable blind pick champ due to his Rune flexibility, and is the most picked top laner in higher ranks. Right now he's building like an assassin, but playing like a fighter, which we prefer to the tank Jayce era. These changes should tap down on his speediness and high durability while preserving what makes him fun.

Passive - Hextech Capacitor

Passive - Hextech Capacitor

Bonus Move Speed

40

30

R - Mercury Hammer

R - Mercury Hammer

Bonus Armor and Magic Resistance

5 / 15 / 25 / 35 (+7.5% bonus Attack Damage)

5 / 12 / 19 / 26 (+7.5% bonus Attack Damage)

general

Locke's release has gone relatively smoothly, and we are now tuning him down a bit as players have had time to pick him up. We want to open up more counterplay by reducing how long he can pressure with his Q. And we're bumping down the healing on his W because he's not an enchanter, after all.

Q - Ritual Nails

Q - Ritual Nails

Nail Recast Hold Time

5 seconds

4 seconds

Nail Damage

50 / 60 / 70 / 80 / 90

50 / 58 / 66 / 74 / 82

Mark Base Bonus Damage

20 / 30 / 40 / 50 / 60

18 / 26 / 34 / 42 / 50

W - Soul Ignition

W - Soul Ignition

Damage Taken Grey Health Cap

40 / 80 / 120 / 160 / 200

40 / 70 / 100 / 130 / 160

general

Morde has lost a fair amount of power ever since the Riftmaker bugfix in 26.10 and could use some love, so we're rewarding him more for when he gets you in his Grasp and enhancing the Lord of Death's 1:1 fantasy.

E - Death's Grasp

E - Death's Grasp

Damage

60 / 75 / 90 / 105 / 120 (+40% Ability Power)

60 / 80 / 100 / 120 / 140 (+45% Ability Power)

R - Realm of Death

R - Realm of Death

Stat Steal

10%

13%

general

Nami has been feeling a bit like a fish out of water since the Mandate changes, especially when combined with her nerf in 26.7. We've targeted her E which has been feeling a bit underwhelming with her new builds, which should shift the tides a bit in her favor to help her make a bigger splash!

E - Tidecaller's Blessing

E - Tidecaller's Blessing

Damage per Hit

20 / 30 / 40 / 50 / 60

20 / 35 / 50 / 65 / 80

general

Even after her nerfs last patch, Senna is still tearing through the darkness and the light. We're focusing on bringing down her passive and scaling power as she collects souls and takes names, which should impact her in support less, and more in bot where Shiv is rushed for AP ratios.

Passive - Absolution

Passive - Absolution

Critical Strike Damage Modifier

85%

80%

Q - Piercing Darkness

Q - Piercing Darkness

Ability Power Slow Ratio

10% per 100 Ability Power

7% per 100 Ability Power

Ability Power Healing Ratio

50% Ability Power

35% Ability Power

general

Seraphine's vocal lessons have paid off and she's hitting those High Notes more consistently. So much so that she's become one of the bot lane headliners. So, we're lowering her volume a little so she doesn't burst everyone's ear drums. We don't have any more immediate plans to adjust her Q hitbox, so are going to tune her around this current state going forward.

Q - High Note

Q - High Note

Ability Power Ratio

50% Ability Power

40% Ability Power

general

Yunara's spirit is waning a little. So we're giving her a little more scaling power to help find more balance later in the game.

Base Stats

Base Stats

Attack Damage Growth

2.5

3